Program Description

The Graphic Information Technology (GIT) program educates students to become industry leaders who develop and manage content in cross-media environments. Creative and comfortable with complex digital technology, our students and faculty work in the front-end user universe of content interaction. Through project-based learning, teamwork, and authentic client experiences, GIT graduates are innovative problem solvers prepared for leading roles and entrepreneurship opportunities in the rapidly evolving graphics industry. MORE INFORMATION >>

Bachelor of Science in Graphic Information Technology*

The cross-media nature of the graphic information industry requires tomorrow’s graduates to understand the full spectrum of graphic technology, publishing processes and current business practices.

The BS program in graphic information technology prepares graduates for a seamless career as a graphic technologist encompassing Web design and development, printing and digital publishing, commercial photography and videography, and technical imaging. This is an intensive program of study emphasizing theory and hands-on laboratory practice taught by faculty members who have industry experience and are experts in their fields.

Students develop the following skills:

Dedicated advisors help guide students with the course of study, choosing the right courses and staying on track for an on-time graduation.

For more information, including the Major Map and admissions requirements, visit https://webapp4.asu.edu/programs/t5/majorinfo/ASU00/TSGITBS/undergrad/false.

*This degree is offered on the Polytechnic campus and has an ASU Online option.

expand Employment Projections

Graphic Information Technology prepares graduates for technical and management positions in the diverse graphic communication and information technology industries, such as:

Students who complete this degree program may be prepared for the following careers. Advanced degrees or certifications may be required for academic or clinical positions. Career examples include but are not limited to the following:

Art Directors

Multimedia Artists and Animators

Graphic Designers

*Data obtained from the Occupational Information Network (O*NET) under sponsorship of the U.S. Department of Labor/Employment and Training Administration (USDOL/ETA).